Monday, February 23, 2009

No Game Is No Fun

Arrg.

It's so difficult to orchestrate a game these days. The interweb seems to have failed me completely. I'll proceed to phone everyone later today, but the only possible time for everyone seems to be Thursday, and on that day traffic jam phobias keep Assaf at home. Arg.

Sunday, February 08, 2009

Ars Magica: On the Hedge

So, we've finished with 4e. It's a good tactical game, but way too tactical-gamist for our tastes. Our games descended into a hack-and-slash dungeon simulation, and I and everyone else were sick of it.

So, we've moved to Ars Magica. And specifically to gaming a low-magic game, a game where Companions are boosted and Magi's power is diminished. I'm starting with On The Respective Merits of Twilight and Gloaming, and will continue from there. We'll see how it goes. I hope to have a long-running ArM campaign spanning some 20 in-game years in a few (one to two) real-world years.